![]() +1 if the civilization knows the technology Currency.+1 if the city has a cothon ( unique building of Carthage).You can mouse over each trade route to get a tooltip, which will show how its value is computed.Įach city has a maximum number of trade routes, which is determined as follows: You can also blockade a civilization using privateers so that it cannot trade "out" while your trade still comes in.Ī city's trade routes can be seen in the city screen, on the left. In particular, it is possible to trade with a city that cannot trade back this is fairly common for the first civilization to get to Astronomy. The city with a trade route gets benefit from its partner, but there is not necessarily any benefit the other way. In spite of their name, "trade" routes are not two-way, but one way. ![]() All other trade routes must be domestic, and there is no limit on the number of domestic trade routes that can go to any particular city. A civilization gets no more than one trade route assigned to each foreign city. All cities which a city has trade connections to are considered, with the better ones (foreign, intercontinental) being assigned to the bigger cities. Each turn, trade routes are automatically computed by the game.
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